The Fifteen Strangers Mods (
strangerpeople) wrote in
15corpses2017-12-02 02:07 am
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WELCOME TO THE GAME.
[You have died. When you awaken, it's in your body back to the shape it was in before whatever it was that killed you - but not all is right. Nothing surrounds you but darkness as far as the eye can see. A girl's gentle voice speaks to you from seemingly nowhere. It is a voice you probably haven't heard before.]
It's all right...it'll be all right.
Please forgive me for this, but, you're in the True Game now. As you're now here, on this plane, I...took something from you. Something important. The thing dearest to you. It has to be taken, though, as it's your entry fee - it's one of your means of surviving this!
I promise, we don't mean to do anything terrible to you! But this Game is important, and you getting through it is, as well. You'll receive missions, and for the missions you complete, you'll be given points. The more points you earn, the closer you'll get to leaving this place. And then, when you do finally leave, perhaps you'll understand why you were brought here. You'll regain what you lost, and you'll know the truth.
So please...please survive! I have faith in you! You'll be all right!!
[Sure enough, as soon as she's done explaining and collects your fee, something important of yours is missing. It might be memories, an object, or even a person (that's not a Titled), but they are your collateral now. Your motivation for continuing your existence in this world. You black out, and when you wake again, you're back in the mall, in the bedroom you'd been assigned. You remember everything you'd forgotten while you were alive, although you might have re-forgotten it if that was your entry fee. At least everything here seems mostly the same.
However, there's a few new things to discover... your cell phone now lets you read the surface thoughts of everyone that's living, and imprint thoughts into their heads (except for Croix, The Chance. Maybe it's because she didn't have a power? Who knows.) You also have all the items and money you had when you were still alive, which will be useful, because you still get hungry and, we'll say you still need clothes, but that's actually debatable because you are invisible. Not to other dead people, no, but to the other people in the mall.
Yeah. That's a thing. This version of the mall is full of random people who are using the mall as a mall, and even working the registers - oddly enough, there's this one girl with pink hair who seems to work at all of the restaurants at different times. But no one can see you, except for the shopkeepers of food and clothing stores specifically. (Luckily, the Barcade counts as food.) The Titled can be seen going about their business as well, and you can follow them around and watch them, listen to their conversations. However, nothing you say or do can be perceived by them. Even using your powers goes unnoticed, no matter what you try to do with them. It's like you're in parallel worlds. So that's a little spooky.
Speaking of spooky things, there are also monsters in this version of the mall, though the living seem as able to perceive them as the Titled can perceive you, and even to you they are only barely visible unless you focus on seeing them clearly. But these monsters attack people - they attach to the mall-goers like parasites, however for now, they seem to be leaving the living Titled alone... they prefer to attack the dead Titled, and only the power you gained here seems to truly damage them. They also seem quite difficult to defeat on your own. If one of them happens to come for you, you'll need to find the others, fast. At least if you checked your phone, your first mission told you where to go!]
It's all right...it'll be all right.
Please forgive me for this, but, you're in the True Game now. As you're now here, on this plane, I...took something from you. Something important. The thing dearest to you. It has to be taken, though, as it's your entry fee - it's one of your means of surviving this!
I promise, we don't mean to do anything terrible to you! But this Game is important, and you getting through it is, as well. You'll receive missions, and for the missions you complete, you'll be given points. The more points you earn, the closer you'll get to leaving this place. And then, when you do finally leave, perhaps you'll understand why you were brought here. You'll regain what you lost, and you'll know the truth.
So please...please survive! I have faith in you! You'll be all right!!
[Sure enough, as soon as she's done explaining and collects your fee, something important of yours is missing. It might be memories, an object, or even a person (that's not a Titled), but they are your collateral now. Your motivation for continuing your existence in this world. You black out, and when you wake again, you're back in the mall, in the bedroom you'd been assigned. You remember everything you'd forgotten while you were alive, although you might have re-forgotten it if that was your entry fee. At least everything here seems mostly the same.
However, there's a few new things to discover... your cell phone now lets you read the surface thoughts of everyone that's living, and imprint thoughts into their heads (except for Croix, The Chance. Maybe it's because she didn't have a power? Who knows.) You also have all the items and money you had when you were still alive, which will be useful, because you still get hungry and, we'll say you still need clothes, but that's actually debatable because you are invisible. Not to other dead people, no, but to the other people in the mall.
Yeah. That's a thing. This version of the mall is full of random people who are using the mall as a mall, and even working the registers - oddly enough, there's this one girl with pink hair who seems to work at all of the restaurants at different times. But no one can see you, except for the shopkeepers of food and clothing stores specifically. (Luckily, the Barcade counts as food.) The Titled can be seen going about their business as well, and you can follow them around and watch them, listen to their conversations. However, nothing you say or do can be perceived by them. Even using your powers goes unnoticed, no matter what you try to do with them. It's like you're in parallel worlds. So that's a little spooky.
Speaking of spooky things, there are also monsters in this version of the mall, though the living seem as able to perceive them as the Titled can perceive you, and even to you they are only barely visible unless you focus on seeing them clearly. But these monsters attack people - they attach to the mall-goers like parasites, however for now, they seem to be leaving the living Titled alone... they prefer to attack the dead Titled, and only the power you gained here seems to truly damage them. They also seem quite difficult to defeat on your own. If one of them happens to come for you, you'll need to find the others, fast. At least if you checked your phone, your first mission told you where to go!]
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Kurama doesn't even try to dodge. His head snaps to the side as it hits him, skin reddening with the force of the punch.]
...I won't try to pretend I don't deserve that.
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[His voice is hoarse, and it really shouldn't be hard to guess why.]
Why Sanzashi-san?
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Goro most of all.]
Everyone of our group that died was either your victim, close to one of your victims, or disliked you personally. Sanzashi-san was the person who cared for you the most that I could still bring myself to kill directly.
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Don't you think there's been enough death because of me, Kurama?
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You shouldn't blame yourself. Goro... My mother- [He chokes over that a little, because they took her.] She was in danger. I was going to kill someone. If it hadn't been him, it would have been another.
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I told you I was a demon. I'm afraid I didn't recall until after you were gone just how much of a monster I truly am.
[He remembers so much more than that, now. Remembers who he was becoming in Yomi's palace before Yusuke, as he so often does, flipped the board and overturned all the pieces.]
Perhaps betrayal is in my blood.
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We always knew we had a lot in common...more than we ever guessed.
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[Kurama closes his eyes, one hand lifting almost absently to press over his heart. He still remembers how his own arrow felt ripping through it.
He isn't sure if that or Akira's face hurt more.]
Words mean little after the actions I have shown, but Goro... I am sorry.
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I don't expect forgiveness, from you or anyone else.
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Dammit...
Kurama, do you really think I have room to judge you for this? I'm pissed off because you left Akira alone and hurt Sanzashi-san, but...have you forgotten that I killed an extra person just to save myself, and then threw even that meaning to her death away?
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I haven't forgotten anything, Goro. In fact, I've remembered a great deal. Perhaps I've changed less than I like to believe.
Goro, you sabotaged yourself because a part of you was struggling against years of indoctrination and abuse to do the right thing. You might consider it a waste of Feiiji-san's death but I consider it a spark of hope.
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I know that.
What have you remembered to make you forget it?
[Kurama still looks like a wreck but his expression for this moment is all concern and completely genuine.]
P5 spoilers
I pretended to join the Phantom Thieves in order to betray them, sell them out so that Akira would be arrested, and then kill him immediately after his interrogation. I was never really one of his teammates.
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You are now.
[It's soft, but certain. Absolute.]
Goro... I'm sorry, I have no right to ask this, but can I hold you?
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After a moment or two, one hand loosens and lifts. Gentle, tender fingers brush Akechi's face, wiping away the tracks and traces of the other young man's tears.]
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It's a twisted sort of irony, isn't it? I kill someone to prevent Akira from being assassinated by Shido, and then remember that I was the assassin meant to take his life all along...
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[Kurama finishes cleaning the tears away and his hand slips to the back of Goro's neck, holding him close protectively.]
Your old path no longer defines you. We'll find a way out, and deal with Shido together.
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[He rests his head on Kurama's shoulder, finally letting some of the exhaustion from watching the trial seep into him.]
Our best choice would be to inflict a change of heart. I already have all the information we would need to try it, and he wouldn't even know I had turned against him until it was too late.
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[Kurama strokes Goro's hair tenderly. It helps him, really, to be able to be here for him. To offer whatever he can to someone he cares about.
To offer something that isn't violence and death.]
I don't entirely understand the mechanics of it, but I'm a quick learner. I'm sure I'll pick it up as we go.
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The mechanics are fairly simple, once you know what you're doing. The difficult part is that only Persona users can hurt Shadows, and it's usually impossible to make your way through a Palace without any direct confrontations.
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