The Fifteen Strangers Mods (
strangerpeople) wrote in
15corpses2019-07-16 11:11 am
A Reckoning...
[You are dead.
Where you awaken is not of your cabin on the train but rather firm earth, the skies above you being nothing but an inky blackness as for as you can see. And yet throughout the darkness, you are surrounded by soft lighting and peculiar music playing all around you. When your senses become less muddled, you will notice that the music playing is upbeat and joyful almost. But let's face it, you are probably thinking this is some sort of creepy hell that you got yourself into after biting the bullet.
It all depends if you find circuses to be such a place because that is where you find yourself. The setting feels more antique than what you may assume a circus to look like, more Victorian themed than what one can be called. First the sound picks up and then you can smell something delectable in the air, catching popped corn and fried sweets and maybe something to drink? It's more than likely here.
Going down the main way, you can see some classic carnival games such as skee ball, ring toss, balloon popping if you are inclined to try and take your mind of the fact that you didn't have a choice in coming here. But despite the joyous air of the circus, there are not many people here that can help you out...or are there?
Lost souls just like yourself who met with the same horrible fate...perhaps an accord can be struck. After all, it looks like you will be here for awhile.]
((OOC: Map for reference.))
Where you awaken is not of your cabin on the train but rather firm earth, the skies above you being nothing but an inky blackness as for as you can see. And yet throughout the darkness, you are surrounded by soft lighting and peculiar music playing all around you. When your senses become less muddled, you will notice that the music playing is upbeat and joyful almost. But let's face it, you are probably thinking this is some sort of creepy hell that you got yourself into after biting the bullet.
It all depends if you find circuses to be such a place because that is where you find yourself. The setting feels more antique than what you may assume a circus to look like, more Victorian themed than what one can be called. First the sound picks up and then you can smell something delectable in the air, catching popped corn and fried sweets and maybe something to drink? It's more than likely here.
Going down the main way, you can see some classic carnival games such as skee ball, ring toss, balloon popping if you are inclined to try and take your mind of the fact that you didn't have a choice in coming here. But despite the joyous air of the circus, there are not many people here that can help you out...or are there?
Lost souls just like yourself who met with the same horrible fate...perhaps an accord can be struck. After all, it looks like you will be here for awhile.]
((OOC: Map for reference.))

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Thankfully, Jun's nudge is enough to shake Proto Man from his horror before it gets too out of hand. The odd rhythm that they can't escape, the blank papers... this whole building has felt off somehow. Why should this be any different?
(Please, please don't be different...)]
Turn around and show yourself. Slowly.
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But his face shows a different side: Dr. Light's expression is surprisingly blank for this reunion and when no one bothers to make the first move, he does as he jumps and lunges for the two with palms out. As he goes for them both, the form seems to melt away and the good doctor is not among them after all. Instead, it's a rather large draconian form as its wings and claws start to smash and trash everything in its path. If you hoped to keep the room clean, fat chance on doing it. Not with this thing up and kicking.]
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[Nope. He's going to yeet the knife into the thing's wing.]
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Still, it's a massive relief when the thing reveals its true form and goes on the attack. Despite the fact that, you know, a fucking skeletal dragon is attacking them.]
I take it this is new to you, too?
[Proto really misses having his buster right now. He'll have to settle for grabbing Jun and moving back to get out of the thing's reach.
(He'll worry about cleaning up the inevitable mess later. Sorry, Roll.)]
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Hope you two are good at dodging because you may need it.]
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Run!
[He starts trying to throw anything he can see - books, furniture, appliances... anything to hit the thing and try to stun it.]
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I'm not leaving you behind with this thing!
[Since Jun seems to have the beginnings of an offense down for now, Proto will draw the dragon's fire as a moving target. He's probably better at jumping and dodging than Jun (no offense), so here's hoping the red vest he was given on the train can grab this thing's attention.]
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Yeet.]
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It's too fast. We need to go. Now.
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...Later.]
Front door's down the hall from the kitchen. Go!
[Proto doesn't trust Jun not to pull any more stupid stunts after this, so he'll make sure Jun leaves first before following him.
...Hmm, if the dragon fires more red orbs at them, could Proto knock them back with the frying pan?]
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It screeches and falls to the ground, writhing in pain at its own attack being used against it.]
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Seeing the dragon react like to having its own attack reflected back at it gives Proto a surge of confidence, though.]
Jun, did you see that? We may have a shot at beating this if we can keep it confined so it can't dodge!
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This time it dashes, knocking back the two and hitting them rather harshly.]
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I'm not strong enough to pull everything down onto it!
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Don't worry about that right now! Just keep moving!
[Proto staggers to his feet and does his best to pull Jun up as well before the dragon can launch another attack. Okay, with their luck, the damn thing is probably intelligent enough to know not to try the fire-or-whatever-it-is-balls again. They'll need a new tactic... right after they get into a more open area so they aren't confined right next to the dragon.]
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So far, it's at a stalemate until everyone can get out of the narrow space. Well, narrow for the dragon at least.]
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[He looks around where they are - any chairs, tables, filing cabinets that would fit a skinny teen and/or robot?]
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No, this place is too cramped for us to fight in. We need to get outside and out of its reach!
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The place is too cramped for it to thrash its tail or use its arms to slash but would you really want to destroy someone's house to beat this thing? I mean, ask the owner but do you really wanna?]
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[He grabs Proto's arm and squeezes slightly. The blow to his shoulder hurt more than he wants to let on. He does keep moving, and attempts to arc the fireballs back towards the thing. He's not sure if it'll work, but...]
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[Proto tries to place himself in front of Jun as the attack comes in closer. While Jun has his ability, he'll use the frying pan again to knock the orbs back at the dragon.]
Jun... This lab, this house, they're... important to me. I don't know if it's real or a duplicate or illusion crafted by this afterlife, but I'd rather not see them destroyed like this if we can help it.
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It Mad. It really Mad and doesn't care about leaving the place so clean. It just wants these two breathing things to die.]
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[He backs up towards the exit, trying to keep an eye on the creature while he does. He doesn't want to be caught off-guard.]
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[And don't worry, Jun, Proto is going to follow and not stay here in a misguided attempt at being a "hero."
He's also backing toward the exit while keeping a wary eye on the dragon as well as the damage it's causing to the house. It's... really for the best that Roll isn't here to see this mess.]
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