The Fifteen Strangers Mods (
strangerpeople) wrote in
15corpses2019-07-16 11:11 am
A Reckoning...
[You are dead.
Where you awaken is not of your cabin on the train but rather firm earth, the skies above you being nothing but an inky blackness as for as you can see. And yet throughout the darkness, you are surrounded by soft lighting and peculiar music playing all around you. When your senses become less muddled, you will notice that the music playing is upbeat and joyful almost. But let's face it, you are probably thinking this is some sort of creepy hell that you got yourself into after biting the bullet.
It all depends if you find circuses to be such a place because that is where you find yourself. The setting feels more antique than what you may assume a circus to look like, more Victorian themed than what one can be called. First the sound picks up and then you can smell something delectable in the air, catching popped corn and fried sweets and maybe something to drink? It's more than likely here.
Going down the main way, you can see some classic carnival games such as skee ball, ring toss, balloon popping if you are inclined to try and take your mind of the fact that you didn't have a choice in coming here. But despite the joyous air of the circus, there are not many people here that can help you out...or are there?
Lost souls just like yourself who met with the same horrible fate...perhaps an accord can be struck. After all, it looks like you will be here for awhile.]
((OOC: Map for reference.))
Where you awaken is not of your cabin on the train but rather firm earth, the skies above you being nothing but an inky blackness as for as you can see. And yet throughout the darkness, you are surrounded by soft lighting and peculiar music playing all around you. When your senses become less muddled, you will notice that the music playing is upbeat and joyful almost. But let's face it, you are probably thinking this is some sort of creepy hell that you got yourself into after biting the bullet.
It all depends if you find circuses to be such a place because that is where you find yourself. The setting feels more antique than what you may assume a circus to look like, more Victorian themed than what one can be called. First the sound picks up and then you can smell something delectable in the air, catching popped corn and fried sweets and maybe something to drink? It's more than likely here.
Going down the main way, you can see some classic carnival games such as skee ball, ring toss, balloon popping if you are inclined to try and take your mind of the fact that you didn't have a choice in coming here. But despite the joyous air of the circus, there are not many people here that can help you out...or are there?
Lost souls just like yourself who met with the same horrible fate...perhaps an accord can be struck. After all, it looks like you will be here for awhile.]
((OOC: Map for reference.))

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Too bad he probably won't be able to share that scientific discovery anytime soon. Oh well.
Once Proto takes stock of his surroundings, there's one thought that runs through his head:]
Please tell me The Devil's Carnival wasn't really an accurate depiction of the afterlife.
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[... No. No, it's fine. A robot, but...]
You were caught up in a 'game' too?
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But what this young man says...]
...Yes, I was. You weren't on the Vespertine, were you?
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Oh, hell.]
There have been other "games" before this?
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[He's not sure what Seven and Yotsuyu's deal was completely, so he can't say.]
I'm not totally sure how long we've been here after dying - we were on a different island before that we had to escape from.
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...That last part is probably a result of our game, then. This Victorian steampunk mess fits with what we were surrounded by. I doubt the forces running things would bother, so I'm apologizing for the trouble in their stead.
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We have some supplies if you need it, but... we haven't really noticed a need to eat since we died. I don't know if you get cold but we do have some blankets...
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Thank you for the offer, but I never really needed to eat even before I died. [Robot, you see.] And I... don't imagine I'll be feeling cold again for quite some time.
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This isn't what I had learned from all my studies, either, and yet here we are.
[She comes around so that he doesn't have to turn to face her. She looks to be in her late teens, with glasses and a gentle smile... and, perhaps most worryingly, a pair of black skeletal wings extending from her shoulder blades.
They kind of look out of place on her, really.
She offers him a hand up, if he wants it.]
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He'll accept her hand up, though.]
So what exactly is "here," in that case?
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Do you make a habit of greeting the newcomers here?
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Hehe... I wouldn't say a "habit?" I'm somewhat new here, myself. I just see someone struggling and it's in my nature to want to help, that's all. As much as I'm able, given our situation.
I'm Emma Millstein. In a better situation, it'd be a pleasure to meet you.
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I'm Proto Man. The feeling's mutual.
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"What you went through," though? I can't say I recognize you from the mansion. Were you, perhaps, in a different game...?
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[Bear with him; he's trying to sort through the jumbled data.]
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Proto Man.
[She folds her arms, before thinking the better of it and dropping them to her sides.]
You'll be happy to know justice was served, I'm sure. If you'd like a free shot in revenge, you're welcome to it. I think we're past the point where it matters.
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Beatrice.
[His own body language is guarded, but not overtly hostile.]
I'm relieved that no one else had to die for you, but at the same time... I'm sorry you couldn't save your husband. I don't hate you enough to want to attack you, either. You were caught and punished for killing me. I'd say that settles the score.
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Honestly, this is a nice change. It practically feels like retirement after all the afterlife shouting matches I used to get into.
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Death is something you're used to experiencing?
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[Somehow, Proto suspects that letting Beatrice run this place would be a bad idea. Just a hunch.]
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