strangerpeople: (Default)
The Fifteen Strangers Mods ([personal profile] strangerpeople) wrote in [community profile] 15corpses2018-07-28 11:07 pm

Peace and Serenity

[Dying hurts doesn't it? Feeling such horrible pain as you realize that you're breathing your last moments. It makes someone wonder about what would be waiting for them in the beyond. Some would say there is an afterlife and it would depend on how you acted that decides where you will stay for the rest of eternity. But is it fluffy clouds and wings or pitchforks and brimstone? Will you remember anything that was once missing?

Not in your case. There's no clouds or fire nor any of your missing memories restored. Ain't that a bitch.

When you come to, you will be lying on a futon and tucked in like you had fallen asleep there all long. You will also notice that your clothes have been replaced with simple cotton shirts and trousers (for both men and women, hey we feel the ladies can wear pants too!) for better movement. But in Vita's case, probably a blessing considering. But something will stick out about yourselves: any wounds you had on you are now gone and healed. The room itself is simple with a couple floor lamps, a floor length mirror, a window, and a dresser but there seems to be nothing out of the ordinary-wait, a window?

Yes, there is one and when you look out of it, it's sunny. Not only that but there are signs of trees and a river flowing around where you are at. So there are two big things that you will now realize: This is most definitely not near the Base

And...you're not alone.]






(OOC: Welcome to Deadland everyone! This is the overall mingle log for Round 3 and due to the nature of it, this will be a bit more relaxing than the game itself. And since the setting is different from the Base, here are the places where your characters will be able to go to:

EXTERIOR:

-The Temple: Your place of residence for the duration. Unlike the Base which is constantly in a strange futuristic setting, this has the feel of a much simpler time.

-Outhouse: Where you can go to the bathroom. There's only one but thankfully it's actually got plumbing. Just a toliet and sink to clean up once you're done with your business.

-Baths: Or rather one bath. Not many folks live here after all. However, the tub is large enough to fit several people and and there is a box where soap and shampoo is stored.

-River: This river seems to be where a lot of folks like to wash up on. It's really weird according to the one who is living here.

-Pink Pond: ...no seriously, there is some weird pond in the back of the temple with a pink colored something. Are you brave enough to take a dip or a taste?

-Vegetable Garden: A large plot of land behind the temple is reserved for growing various vegetables. You have the normal kinds such as eggplants and carrots and celery but then there's smaller trees that grow warm bread and al dente noodles. We are not joking. And they are delicious.


INTERIOR

-Strangers' Room: This is a large room where the Strangers will be sleeping in throughout their stay. There is a dresser large enough for storing things if they wish to do so but it's mainly for extra clothing. The beds here are not bunks but rather the futons they will wake up on. It's easily foldable and there's no set spaces where you are able to sleep. And yes, both men and women will be sharing this room so I hope you kids have some manners and try not to peep on the other like a bad harem anime trope.

-Kitchen: 'Rustic'...is one way to describe it. But hey, at least there's an ice box to keep things frozen, counters to chop things up, tools to do cooking in, a sink with plumbing, and a fire burning stove. Just clean up after your mess, no one wants to disappoint the person living here.

-Hallway Closet: A walk in closet where extra futons, blankets, and towels are stored. Nothing fancy.

-Locked Room: ???

-Pink Bedroom: Someone lives here and would appreciate it that no one snoops through her things.

-Main Hall: A large room that also works for meetings and gatherings. And for fighters, a good place for sparring. There's several wooden poles for training but that seems to be it.

Enjoy your stay, Strangers!)
illusionarymelody: (004)

[personal profile] illusionarymelody 2018-08-11 07:58 pm (UTC)(link)
Wait, it's a Soldat? That is definitely more advanced than what we saw at the base.

[And you know what, Vita is going to try that blue button again. It looked like a monitor and she thought it broken, but maybe it doesn't turn on until this thing is moving? One thing she knows is that the pilot definitely is going to need some means to see outside.]
beguiledcard: (ng ♫ holy shit)

[personal profile] beguiledcard 2018-08-11 08:35 pm (UTC)(link)
... Suddenly, this feels like an anime.
crouching_sin: (smirkity smirk)

[personal profile] crouching_sin 2018-08-11 08:37 pm (UTC)(link)
It's absolutely an anime. You seem to have the most experience with this, Vita.

I'll be here in case something breaks, but I don't know if I'll know how to put it back together if it does... hm.

[Only one way to find out.]
illusionarymelody: (013)

[personal profile] illusionarymelody 2018-08-11 08:56 pm (UTC)(link)
I don't know what an anime is, but I did guide a pilot of something like this. Crow would definitely be better suited here, but I'll do what I can to make sure we remain safe.
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-11 09:04 pm (UTC)(link)
What's an anime? What's a soldat?

[Meanwhile pressing the blue button does the same as before: two seconds of static and then dead.]
Edited 2018-08-11 21:17 (UTC)
illusionarymelody: (008)

[personal profile] illusionarymelody 2018-08-11 09:32 pm (UTC)(link)
A Soldat is a mechanical weapon that looks like a very very tall person made of metal.

[All right, so she needs to figure out these controls and they have no monitor. So at best for them to see someone is going to need to be looking out the hatch, which means she's going to need to move very carefully.]

The monitor used to see outside seems to be broken. That means we're going to need a lookout and we're going to need to take this very slow since I'm not going to accept any of you getting hurt, and especially not when I'm without my magic.
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-11 10:01 pm (UTC)(link)
I can do that since I'm already here.

[Even waving while speaking. She hasn't left the opening so if anyone wants to object, do it now.]
crouching_sin: (Default)

[personal profile] crouching_sin 2018-08-12 12:32 am (UTC)(link)
I'm fine with that.

[He's got good balance, but this chair is comfy.]
beguiledcard: (g ♪ hmmmm)

[personal profile] beguiledcard 2018-08-12 02:35 am (UTC)(link)
[ To Vita: ]

So... a mecha, where I'm from.

[ To Kerri: ]

An anime is basically... moving art? The moving images tell a story, and the characters made are voiced by actual people?

[ That's the best he can come up with right now. ]

Anyway, what if we threw the rope up to Kerri and let her tie it around her waist, and then we tie the other end to something in here? To make sure she doesn't go flying off...
illusionarymelody: (015)

[personal profile] illusionarymelody 2018-08-12 02:51 am (UTC)(link)
Oh, so it's like the movies in the theater. I really liked those, especially the one I watched over and over again so I could learn that song in time for Jonathan.

[Her tone sounds really happy and she's actually blushing a tiny bit at remembering that. Anyway, she'll quickly go back to normal to address that idea.]

I do think that's a good idea. I don't want Kerri to get hurt if I make a mistake.
crouching_sin: (hmph.)

[personal profile] crouching_sin 2018-08-12 03:07 am (UTC)(link)
[Oh. Oh no, that's cute. Naoya needs to get away from this, so he goes and climbs up a bit so he can hand the rope to Kerri and ties it off on a spare seat.]
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-12 03:12 am (UTC)(link)
[Thumbs up as she secures the rope around her waist.]

All set here! Now we'll need to move in the opposite direction to get back towards the temple.
beguiledcard: (ren/g ♪ pleasant)

[personal profile] beguiledcard 2018-08-12 03:25 am (UTC)(link)
[ You know what?

He's going to take a moment to turn around and return that thumbs up this time! ]


Good. Be careful up there, regardless.

[ And going to settle back into his seat now. ]
illusionarymelody: (013)

[personal profile] illusionarymelody 2018-08-12 03:29 am (UTC)(link)
Yes, and when we get back we should see if we can repair the monitor.

[Now, how to make this thing walk. The levers obviously did something with the arms and legs, but if she moves them again will she be able make it walk or will the arms and legs retract? Well, she'll try moving one of the levers just a little bit to see if it moves them or it tries to retract anything.]

Kerri, tell me how it moves when I move the lever. Once I have the hang of how to move the legs I should be fine to get us back.
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-12 04:06 am (UTC)(link)
Got it!

[Poking her body out halfway as she sways slightly between right and left.]

I see the arms moving now!
illusionarymelody: (005)

[personal profile] illusionarymelody 2018-08-12 04:24 am (UTC)(link)
[Okay, so that means that lever controls arms and they shouldn't need that right now. So Vita will take the other lever and move it slightly backwards. Also, does this one move only up and down, or can she move it left and right to turn it too?]

I would hope we won't need anything more than to make it walk.
illusionarymelody: (013)

[personal profile] illusionarymelody 2018-08-12 03:48 pm (UTC)(link)
[Okay, so Vita will try to make it go backwards and slightly right to see if she can get them turned around rather than actually walking backwards. She's going with slight movements to keep it slow and get the hang of the controls. She can do this, she knows how to pilot one of these things and was pretty good at the games back on the base too.]
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-12 04:03 pm (UTC)(link)
It's turning around! You're doing good so far!

[Slow is good at times.]
illusionarymelody: (004)

[personal profile] illusionarymelody 2018-08-12 04:52 pm (UTC)(link)
[Okay, so she'll keep up with that until it's fully turned around and then make it go forward, hopefully, and get them back to the temple.]
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-12 05:23 pm (UTC)(link)
I can see the temple in the distance. Nothing out of the ordinary here!
illusionarymelody: (005)

[personal profile] illusionarymelody 2018-08-12 05:50 pm (UTC)(link)
Good, and I think I have figured out the controls now.

[And she'll keep on going forward. Vita is keeping it slow and steady. It make take longer, but better to ensure they all get back in one piece.]
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-12 06:37 pm (UTC)(link)
[Slow and steady is good especially when you are in a big metal person thing. It's still safe to move until Kerri speaks up again.]

Alright, we're nearby the temple now so it's safe to stop here.
illusionarymelody: (018)

[personal profile] illusionarymelody 2018-08-12 07:30 pm (UTC)(link)
Okay. Brace yourself everyone. I'll try to do this as gently as possible though.

[And Vita will go ahead and return the level back to its resting position as slow and steadily as she can.]
macherieneutre: (Default)

[personal profile] macherieneutre 2018-08-12 08:21 pm (UTC)(link)
[Since she is the eyes for this, Kerri cannot go to the seat she is tethered too. But keeps focused as they move downwards and she waves as a signal.]

Ok, I think that's good enough. We can use the rope to get down from here.

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